A spoon is two mirrors in one. Look into the bowl and your face is upside down; flip it over and your face is upright but tiny. Curved mirrors are everywhere once you notice them: the shiny bowl behind a car headlight, the domed mirror in the corner of a store, the magnifying mirror used for putting in contact lenses, and the giant dish of a research telescope. All of them follow the law of reflection at every point. The curve just tilts the normal from point to point, which makes the reflected rays spread out or come together.
Parts of a curved mirror
- Concave mirror: the reflecting surface curves inward like a cave (the inside of a spoon). It is a converging mirror: parallel rays reflect toward one point.
- Convex mirror: the reflecting surface bulges outward (the back of a spoon). It is a diverging mirror: parallel rays reflect and spread apart.
- Vertex (V): the centre point of the mirror's surface.
- Principal axis: the line through the vertex perpendicular to the mirror.
- Centre of curvature (C): the centre of the sphere the mirror is cut from. The distance from C to V is the radius of curvature .
- Focal point (F): where rays parallel to the principal axis meet after reflecting (concave), or appear to come from (convex). It sits halfway between C and V.
- Focal length (): the distance from F to V, so .
The rays are reversible, which is why rules 1 and 2 are mirror images of each other: a ray coming in parallel goes out through F, so a ray coming in through F goes out parallel. A ray through C strikes the mirror along a radius, and a radius is always perpendicular to a circle, so that ray is along the normal and its angle of incidence is .
| Object position (concave mirror) | Size | Attitude | Location | Type | Use |
|---|---|---|---|---|---|
| Beyond C | Smaller | Inverted | Between C and F | Real | Reflecting telescope (distant objects) |
| At C | Same size | Inverted | At C | Real | Finding C in the lab: the image lands on the object |
| Between C and F | Larger | Inverted | Beyond C | Real | Projector-style reflectors |
| At F | No clear image | — | — | Reflected rays leave parallel | Flashlight and headlight reflector (bulb at F) |
| Between F and V | Larger | Upright | Behind the mirror | Virtual | Makeup, shaving and dental mirrors |
Convex mirrors
For a convex mirror, F and C are behind the mirror, so they are virtual points. The principal rays are adjusted: Ray 1 travels parallel to the principal axis and reflects as if it came from F (draw the dashed extension back through F). Ray 2 is aimed at F behind the mirror and reflects parallel to the principal axis. Ray 3 is aimed at C and reflects straight back on itself. The reflected rays always spread apart, so they never meet in front of the mirror; only their dashed extensions meet, behind it.
- Image depends on where the object is
- Real and inverted when the object is outside F
- Virtual, upright and larger when the object is inside F
- Uses: headlights, telescopes, makeup mirrors, solar cookers
- Same type of image wherever the object is
- Always smaller, upright and virtual, between V and F behind the mirror
- Shows a wide field of view
- Uses: store security mirrors, passenger-side car mirrors, blind-corner mirrors