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Lesson 3 of 5Lines & Planes
Unit 6 · Lesson 3 of 5

Planes: Normals and Equations

A single linear equation in x, y and z is a plane. Use its normal vector to write the scalar equation Ax + By + Cz + D = 0, use two direction vectors for the vector and parametric equations, and convert between the forms.

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Key things to remember

  1. 1Scalar equation of a plane: , with normal .
  2. 2Through with normal : so .
  3. 3Vector equation: , with and non-parallel vectors in the plane.
  4. 4Vector to scalar: ; three points , , : .
  5. 5Parallel planes: parallel normals. Perpendicular planes: .

A three-legged stool never wobbles, even on a bumpy floor, but a four-legged chair often does. The reason is geometry: any three points that are not in a line lie on exactly one flat surface, so three feet always rest on a plane, while a fourth foot might not touch it. Planes are everywhere in design: a solar panel on a roof, a ramp, the faces of a building. To describe one, you need either a point and the direction that sticks straight out of it (the normal), or a point and two directions that lie flat in it. Those two ideas give the two main kinds of plane equation.

Two weathered wooden stools, each standing on three legs, photographed against a plain grey background.
PhotoTwo wooden three-legged stools from the collection of the Museo Egizio in Turin. Any three feet that are not in a line touch exactly one plane, which is why a three-legged stool does not rock the way a four-legged chair can.Unknown author, CC0, via Wikimedia Commons

One linear equation in 3-space is a plane

The same equation can describe different shapes depending on the space it lives in. In 2-space, is the -axis, a line. In 3-space, allows any and any , so its solutions fill the whole -plane. In general, the solutions of one linear equation form a plane. A variable that is missing from the equation is free, so the plane runs parallel to that axis.

EquationSolutions in 2-spaceSolutions in 3-space
The -axisThe -plane
The -axisThe -plane
The line through the origin with slope The vertical plane through the -axis and the line
(no in 2-space)The horizontal plane units above the -plane
(no in 2-space)A plane parallel to the -axis
(no in 2-space)A plane parallel to the -axis
A missing variable is free, so the plane is parallel to that variable's axis.

The normal vector and the scalar equation

P₀PP₀Pn = (A, B, C)planexyzP(x, y, z) is in the plane exactly whenn · P₀P = 0(A, B, C) · (x − x₀, y − y₀, z − z₀) = 0A(x − x₀) + B(y − y₀) + C(z − z₀) = 0Ax + By + Cz + D = 0where D = −(Ax₀ + By₀ + Cz₀)the coefficients of x, y, zare a normal: n = (A, B, C)
Fig 1A plane with normal vector n = (A, B, C) perpendicular to it, a point P₀ in the plane and a vector P₀P lying in the plane. Because n · P₀P = 0 for every point P of the plane, the plane has equation Ax + By + Cz + D = 0.

A NORMAL to a plane is a non-zero vector perpendicular to it. Let be a normal and a point of the plane. A point is in the plane exactly when lies flat in the plane, that is, when . Expanding gives which tidies up to the SCALAR equation with . So the coefficients of , and are a normal: one normal to is .

  • The direction of a normal never changes across the plane, and every non-zero scalar multiple of a normal is also a normal: and are normals to the same plane.
  • Three points that are not collinear determine exactly one plane (the stool). Two intersecting lines, or a line and a point off it, also determine one.
  • If two vectors lie in a plane, so does their sum, and so does any combination . That fact is what makes the vector equation work.
  • Two planes are parallel (or coincident) when their normals are parallel, and perpendicular when their normals are perpendicular: .
VideoMr. Cioffi's MCV4U lesson on the scalar (Cartesian) equation of a plane and how it comes from a normal vector and a point.Watch on YouTube

The vector and parametric equations

P₀ROab2abr₀rxyzvector equation of a planer = r₀ + s a + t bs, t ∈ ℝ; a and b not parallelhere s = 2, t = 1:r = r₀ + 2a + b reaches Rparametric form:x = x₀ + s a₁ + t b₁y = y₀ + s a₂ + t b₂z = z₀ + s a₃ + t b₃normal: a × b = (1.43, −0.88, 1.02)
Fig 2A plane through P₀ spanned by two non-parallel direction vectors a and b. Every point of the plane is reached as r = r₀ + s a + t b.
s and t are real numbers; a and b are non-parallel vectors that lie in the plane.

A plane has two free directions, so its vector equation needs two parameters. The direction vectors and must not be parallel; if they were, would only sweep out a line. To convert from vector to scalar form, find a normal with the cross product, , which is perpendicular to both, then substitute the known point to get . To convert from scalar to vector form, find three non-collinear points (the intercepts are often easiest) and use two of the vectors between them as and , checking that each has a zero dot product with .

Loading interactive…
Rotate a 3-D view of planes drawn from their equations, each with its normal vector (untick planes 2 and 3 to study one plane). Type new coefficients to see A, B and C tilt the plane and D shift it.
Checking a point against each form
With the scalar equation, substitute the point: it is in the plane when the left side equals . With the vector equation, you must find parameters: solve two of the three component equations for and , then check that the third also holds. Converting to scalar form first is often quicker.
VideoMr. Cioffi writes a plane's vector and parametric equations from a point and two non-parallel direction vectors.Watch on YouTube

Worked examples

Reveal one step at a time and try to beat it to the next line.

Example 1
Find the scalar, vector and parametric equations of the plane through , and .
Example 2
Write the plane as a scalar equation.
Example 3
Write the plane in vector form.
Example 4
Find the scalar equation of the plane through that is parallel to .

Where marks get lost

  • Including the constant in the normal: the normal of is , not .
  • Getting the sign of wrong. ; substitute the point into and solve rather than guessing.
  • Using two parallel direction vectors (or three collinear points) for a plane. Their cross product is and they only describe a line.
  • Thinking means the same thing everywhere. In 2-space it is the -axis; in 3-space it is the whole -plane.
  • Assuming a vector equation of a plane is unique. Any point of the plane and any two non-parallel vectors in it give a correct equation; compare normals and test a point instead.

Flashcards 8

Scalar equation of a plane
Normal to a plane
Vector equation of a plane
Parametric equations of a plane
+ 4 more

Practice

1
Which vector is a normal to the plane ?
2
A plane through has normal . Its equation is . Find .
3
The point lies on the plane . Find .
4
In 2-space the equation describes the -axis. What does describe in 3-space?
5
Match each plane to the coordinate axis it is parallel to.
  1. A.Parallel to none of the axes
  2. B.Parallel to the -axis
  3. C.Parallel to the -axis
  4. D.Parallel to the -axis
6
What is the smallest number of non-collinear points that determines a unique plane?
7
How are the planes and related?
8
Find so that the plane is perpendicular to the plane .
9
A plane passes through and contains the direction vectors and . Its scalar equation can be written . Find .
10
Put the steps for finding the scalar equation of a plane through three points , and in order.
  1. 1Check that B and C also satisfy the equation
  2. 2Substitute point A to solve for D
  3. 3Write Ax + By + Cz + D = 0 using that normal
  4. 4Form the vectors AB and AC
  5. 5Take their cross product to get a normal (A, B, C)

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