Two objects cannot occupy the same place, but two waves can. Where they overlap, the medium's displacement is simply the sum of what each wave would have produced alone. That rule is called the principle of superposition, and everything in this topic follows from it.
Reflection: fixed and free ends
- The end cannot move — clamped or attached to a wall
- The reflected pulse is inverted (flipped upside down)
- A crest returns as a trough
- Creates a node at the boundary
- The end is free to move — a loose ring on a pole
- The reflected pulse is upright, not inverted
- A crest returns as a crest
- Creates an antinode at the boundary
Constructive and destructive interference
When two waves meet in phase — crest on crest — the displacements add and the result is larger. This is constructive interference. When they meet out of phase — crest on trough — the displacements partly or completely cancel, which is destructive interference. Two identical waves exactly out of phase cancel completely, producing nothing at all.
- Noise-cancelling headphones generate a wave exactly out of phase with the incoming noise, so the two destructively interfere at your ear.
- Dead spots in a hall occur where sound from two speakers arrives out of phase. Moving a metre can restore the sound entirely.
- Anti-phase wiring — connecting one stereo speaker backwards makes the bass thin and weak, because the two speakers now cancel rather than reinforce at low frequencies.
Beats
Sound two notes of nearly the same frequency together and you hear a single tone that pulses slowly in loudness. Those pulses are beats. They happen because the two waves drift in and out of phase with each other: when they are in phase the sound is loud, and a moment later they are out of phase and it is quiet.
Beats are only audible when the two frequencies are close — typically within about of each other. Beyond that the pulsing becomes too rapid for the ear to follow and you simply hear two separate notes instead.