SOH CAH TOA only ever described angles inside a right triangle, so angles between and . The unit circle rescues sine and cosine from that cage: it defines them for every angle, positive or negative, however many times around you go — and it does it without changing a single one of the values you already know.
The definition that replaces SOH CAH TOA
Draw a circle of radius centred at the origin. Put an angle in standard position: its initial arm along the positive -axis, rotating counterclockwise. Wherever the terminal arm crosses the circle, that point is DEFINED to be . Cosine is the -coordinate and sine is the -coordinate — that is the whole definition, and follows from it. Two things fall out immediately. First, because the point always sits on a circle of radius , both coordinates are trapped between and , which is why and can never exceed in size. Second, because for any point on the unit circle, we get for free — the Pythagorean identity is literally the equation of the circle.
Exact values from the special triangles
The unit circle tells you WHERE the point is, but the special triangles tell you the exact coordinates. Slice a square in half and you get the triangle with sides . Slice an equilateral triangle in half and you get the and triangle with sides . Drop a perpendicular from the unit-circle point to the -axis and you are looking at one of those two triangles, scaled so the hypotenuse is .
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Coterminal and negative angles
Two angles are COTERMINAL when their terminal arms land in the same place, which happens exactly when they differ by a whole number of revolutions. So adding or subtracting (as many times as you like) never changes any trig value: A NEGATIVE angle simply rotates clockwise instead, so lands in the same place as , down in quadrant four.