← Unit 6: Lines & Planes
MCV4U · Unit 6 test review
Lines & Planes: Test Review
Everything for the Unit 6 test on one page: the key facts from all 5 lessons, the mistakes that cost the most marks, and a practice test that points you back to the lessons you need.
Key facts
Lines in 2-Space
- Scalar equation of a line in 2-space: , with normal .
- Vector equation: , ; parametric: , .
- From normal , a direction is ; from direction , a normal is .
- Slope (when ) (when ).
- Two lines in 2-space: one point if the normals are not parallel; otherwise coincident (infinitely many) or parallel and distinct (none).
Lines in 3-Space
- A single equation is a plane; a line in 3-space needs two equations (two intersecting planes).
- Vector: ; parametric: , , .
- Symmetric: (each ; a zero component makes that coordinate constant).
- Parallel directions: coincident or parallel and distinct. Non-parallel directions: intersecting or skew; the third equation decides.
- Angle between lines: perpendicular when .
Planes: Normals and Equations
- Scalar equation of a plane: , with normal .
- Through with normal : so .
- Vector equation: , with and non-parallel vectors in the plane.
- Vector to scalar: ; three points , , : .
- Parallel planes: parallel normals. Perpendicular planes: .
Intersections of Lines and Planes
- Line meets plane: substitute the parametric equations into the scalar equation and solve for . If the line is parallel to the plane or lies in it.
- Two non-parallel planes meet in a line with direction .
- Three planes meet at exactly one point if and only if .
- Elimination giving : infinitely many solutions (a line or a plane). Giving , : no solution.
- Two equations in 2-space usually give a point; two equations in 3-space usually give a line.
Distances in 3-Space
- Point to plane: (in 2-space, ).
- Parallel planes with the same , , : .
- Point to line in 3-space: .
- Skew lines: means the lines intersect.
- The foot of the perpendicular from to a plane is where the line meets the plane.
Where marks get lost
- Using the normal as a direction vector. For , is perpendicular to the line; a direction vector is . (Lines in 2-Space)
- Giving two different lines the same parameter when finding their intersection. Each line needs its own parameter, because the meeting point usually comes at different parameter values. (Lines in 2-Space)
- Mixing up the roles of the two vectors: is a line through the point with direction , not a line through . (Lines in 2-Space)
- Deciding that two vector equations describe different lines because they look different. Check whether the directions are parallel and whether a point of one satisfies the other. (Lines in 2-Space)
- Calling two lines with parallel normals "parallel and distinct" without comparing the constants. If the whole equations are multiples, the lines are coincident. (Lines in 2-Space)
- Writing a "scalar equation of a line" such as in 3-space. One linear equation in , and is a plane. (Lines in 3-Space)
- Dividing by zero in the symmetric equations. When a direction component is , that coordinate is constant; write it separately, such as . (Lines in 3-Space)
- Solving two of the three component equations and announcing an intersection without checking the third. For skew lines, two of the equations usually have a solution; only the third shows that the lines never meet. (Lines in 3-Space)
- Calling two lines that never meet "parallel". In 3-space they might be skew; parallel lines must have parallel direction vectors. (Lines in 3-Space)
- Using the same parameter for both lines, which forces the intersection to happen at the same parameter value on each line. (Lines in 3-Space)
- Including the constant in the normal: the normal of is , not . (Planes: Normals and Equations)
- Getting the sign of wrong. ; substitute the point into and solve rather than guessing. (Planes: Normals and Equations)
- Using two parallel direction vectors (or three collinear points) for a plane. Their cross product is and they only describe a line. (Planes: Normals and Equations)
- Thinking means the same thing everywhere. In 2-space it is the -axis; in 3-space it is the whole -plane. (Planes: Normals and Equations)
- Assuming a vector equation of a plane is unique. Any point of the plane and any two non-parallel vectors in it give a correct equation; compare normals and test a point instead. (Planes: Normals and Equations)
- Reading as "the line is perpendicular to the plane". It means the line is perpendicular to the NORMAL, so the line is parallel to the plane (or lies in it). (Intersections of Lines and Planes)
- Concluding "no solution" from . A zero triple product rules out a single point, but the planes might still share a whole line. (Intersections of Lines and Planes)
- Using one of the normals as the direction of the line where two planes meet. The direction is , perpendicular to both normals. (Intersections of Lines and Planes)
- Setting to find a point on a line of intersection whose direction has a zero component. That line is parallel to the -plane and may never reach ; set another variable instead. (Intersections of Lines and Planes)
- Getting during elimination and writing "no solution". A true statement like means infinitely many solutions; a false one like means none. (Intersections of Lines and Planes)
- Leaving out the absolute value and reporting a negative distance. The sign only tells you which side of the plane the point is on. (Distances in 3-Space)
- Substituting into a plane written as without first moving the across. In the formula , not . (Distances in 3-Space)
- Using for and without first scaling one equation so the coefficients match. (Distances in 3-Space)
- Using a dot product instead of a cross product for a point and a line in 3-space. measures the parallelogram's area; the dot product measures the part of that runs ALONG the line, not across it. (Distances in 3-Space)
- Applying the skew-line formula to parallel lines, where and the formula divides by zero. Use the point-to-line distance instead. (Distances in 3-Space)
Practice test
25 questions from across the unit. Each one shows the lesson it comes from.
- Lines in 2-Space1Which vector is a normal to the line ?
- Lines in 2-Space2A line has vector equation . What is the -coordinate of the point on the line with -coordinate ?
- Lines in 2-Space3Which point lies on the line , ?
- Lines in 2-Space4What is the slope of the line ? Give a decimal.
- Lines in 2-Space5All four equations describe the SAME line. Match each one to the name of its form.
- Lines in 3-Space6Why can't a line in 3-space be described by one scalar equation?
- Lines in 3-Space7The point lies on the line , , . Find .
- Lines in 3-Space8Find the angle between the lines with direction vectors and , in degrees to one decimal place.°
- Lines in 3-Space9What are two lines in 3-space called if they are not parallel and do not intersect? (one word)
- Lines in 3-Space10In 3-space, what is the set of points satisfying both and ?
- Planes: Normals and Equations11Which vector is a normal to the plane ?
- Planes: Normals and Equations12The point lies on the plane . Find .
- Planes: Normals and Equations13What is the smallest number of non-collinear points that determines a unique plane?
- Planes: Normals and Equations14Find so that the plane is perpendicular to the plane .
- Planes: Normals and Equations15Put the steps for finding the scalar equation of a plane through three points , and in order.
- 1Check that B and C also satisfy the equation
- 2Substitute point A to solve for D
- 3Write Ax + By + Cz + D = 0 using that normal
- 4Form the vectors AB and AC
- 5Take their cross product to get a normal (A, B, C)
- Intersections of Lines and Planes16The line meets the plane . Find the -coordinate of the point of intersection.
- Intersections of Lines and Planes17Three planes have normals , and with . What can you conclude?
- Intersections of Lines and Planes18Three planes intersect in pairs along three parallel lines, but no point lies on all three. What is this configuration called? (two words)
- Intersections of Lines and Planes19Every point on the line where meets has the same -coordinate. What is it? Give a decimal.
- Intersections of Lines and Planes20Sort these arrangements of three planes by the size of their common solution set, from smallest to largest.
- 1Three planes whose normals are not coplanar
- 2Three coincident planes
- 3Three planes through one common line, like pages of a book
- 4Three parallel, distinct planes
- Distances in 3-Space21Find the distance from to the plane , to 2 decimal places.
- Distances in 3-Space22Find the distance between the parallel planes and .
- Distances in 3-Space23Find the positive value of for which the plane is units from the origin.
- Distances in 3-Space24For two lines, . What should you do to find the distance between them?
- Distances in 3-Space25Match each distance to the formula used to find it.
- A.
- B.
- C.
- D.
Point to planePoint to line in 2-spacePoint to line in 3-spaceBetween skew lines
Endless drill
Fresh numbers every time, for the calculation questions in this unit.
Endless drillnew numbers every time
Generating a problem…